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Post by Kaedrin on Dec 2, 2008 23:01:51 GMT -5
I plan to have the MP version done this weekend (still fighting a SoZ OM issue at the moment).
Are there any outstanding bugs I need to knock out?
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Post by Loudent2 on Dec 2, 2008 23:17:14 GMT -5
did you address the tempest twd when equipping 2 weapons from the hotbar?
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Post by Kaedrin on Dec 2, 2008 23:19:01 GMT -5
I'll double check it but the bladesong bug that behaved the exact same way was fixed so it should be solved.
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Post by dragon4e on Dec 2, 2008 23:36:16 GMT -5
Kaedrin, Skullclan Hunter Death's Ruin feat does not work on monk gloves. I don't know if that's intentional or not but I just checked. Glad I did else I would have tried a monk skullclan hunter build when the update come out.
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Post by Kaedrin on Dec 3, 2008 0:23:23 GMT -5
Hmmm. I can try adding it to the bracers/gauntlets but I have no idea if it will work or not (and it is very difficult for me to set up a test case for sneak attack).
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Post by Kaedrin on Dec 3, 2008 21:12:21 GMT -5
1.34 MP is going to include some new IPRP_Feats which you can add to creatures to make them tougher.
The creature version of: Wpn Spec, Epic Wpn Foc, Epic Wpn Spec , Epic Overwhelming Crit
Edit: Wildshaping now adds the creature version of your unarmed feats (spec, crit, epic focus, epic overwhelm crit, etc).
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Post by wettshoes on Dec 4, 2008 14:42:07 GMT -5
Edit: Wildshaping now adds the creature version of your unarmed feats (spec, crit, epic focus, epic overwhelm crit, etc). My druid was getting this already (improved crit). . .or at least it showed up on the char sheet Is this also being added to polymorph and shapchage spells too?
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Post by mammothtruk on Dec 4, 2008 15:47:17 GMT -5
that would be nice. Being able to use your polymorphed attacks with proficiency and gaining the feats that reflect how good you are normally with unarmed attacks. Good fix and shouldnt have been required IMNSHO(in my not so humble opinion)
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Post by Kaedrin on Dec 4, 2008 17:58:12 GMT -5
Tenser's Transformation (SW6), Shapechange (SW9), and Word of Changing (W4) are the only ones right? If so I'll add those to the next push.
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Post by mammothtruk on Dec 4, 2008 18:04:26 GMT -5
would this enable the DD to get unarmed claw weapons?
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Post by Kaedrin on Dec 4, 2008 18:21:52 GMT -5
would this enable the DD to get unarmed claw weapons? No. Reeron had enough trouble with that I don't really plan to touch it. They don't add much to the game either. A monk's weapons are better and just about all other weapons are better as well.
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Post by Kaedrin on Dec 4, 2008 21:44:59 GMT -5
I *think* I've nearly finished a program that will auto-convert my SP 2das into MP 2das. It's working for Spells right now. I need to tailor it to handle the other 2das that have custom tlk numbers (about 7 of them I believe) and I'll build in some file selection choices as well as let you choose what the offset is (in case you use different tlk numbers that what I have in my custom.tlk).
In the long run this will make it an absolute snap for me generate a MP version so I won't have a lag delay like I do these days.
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Post by mammothtruk on Dec 4, 2008 22:19:51 GMT -5
we for the most part dont complain. While SP gets 10 new bugs we normally get none. Sure we wait a week or two but the releases are almost always completely bug free. I can handle bug free Faster is better only if the bugs arent in it. However making your conversion easier is the key for this new program. It will cut down on the amount of time you have to spend on it witch is always good. less time converting and more time coding or playing
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Post by mammothtruk on Dec 6, 2008 21:32:25 GMT -5
Word?
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Post by nicethugbert on Dec 6, 2008 22:57:09 GMT -5
NEAT!
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