Post by Kaedrin on Dec 7, 2008 0:38:48 GMT -5
The 1.34.4 MP versions are available. Due to hardware problems the last two days I didn't get a chance to finish 1.34.5 first. I'll be working on it for tomorrow/Monday.
The planned changes for 1.34.5:
* Duration of Undead Bane Weapon, Second Wind checked
* Aura of Despair/Courage updated with new OEI code
* Check my auras to see if they need the new aura code
* Sonic Weapon description updated to remove mention of ammo (melee/ranged weapons only buffed)
* Player1's Stone of Alarm fix included
* Blackguard/Assassin remove the old feats during levelup if present.
* Hosp, AK, WoD updated with new SoZ bonus feats
* Heartwarder description updated to make it clearer that Warlocks get full invocation and blast progression
* Avenger/BFZ class description updated to mention the Death Touch replacement for a working Death Attack DC
* Barbarian class description updated to mention Whirlwind Frenzy
* Palemaster class description updated to mention spellcasting progression change
* SoZ now restores class abilities after all effects are removed on the overland map
* Adjust the alternate turn rules to handle FEAT_EMPOWER_TURNING
* New cmi_options.2da entries: Daring Outlaw dice cap (0-15, 0 being no cap)
* New cmi_options.2da entry: Healing Hymn perform cap (0-80, 0 being no cap)
* Continue integrating Player1's spell fixes
* AK/WoD descriptions updated regarding the level 10 ability.
* Tenser's Transformation (SW6), Shapechange (SW9), and Word of Changing (W4) gains the Unarmed to Creature weapon feat buff
* Recheck ASF stacking rules and look at making a more robust system to handle the (now) multiple classes with armored caster.
* Touch of Healing description updated to indicate the cmi_options entries and it's default 50% cap.
* Warpriest class description updated to include Warpriest levels stack for turning undead.
* Dragon Disciple class description checked to see if it includes the fact that it is open to the Assassin and Avenger
The planned changes for 1.34.5:
* Duration of Undead Bane Weapon, Second Wind checked
* Aura of Despair/Courage updated with new OEI code
* Check my auras to see if they need the new aura code
* Sonic Weapon description updated to remove mention of ammo (melee/ranged weapons only buffed)
* Player1's Stone of Alarm fix included
* Blackguard/Assassin remove the old feats during levelup if present.
* Hosp, AK, WoD updated with new SoZ bonus feats
* Heartwarder description updated to make it clearer that Warlocks get full invocation and blast progression
* Avenger/BFZ class description updated to mention the Death Touch replacement for a working Death Attack DC
* Barbarian class description updated to mention Whirlwind Frenzy
* Palemaster class description updated to mention spellcasting progression change
* SoZ now restores class abilities after all effects are removed on the overland map
* Adjust the alternate turn rules to handle FEAT_EMPOWER_TURNING
* New cmi_options.2da entries: Daring Outlaw dice cap (0-15, 0 being no cap)
* New cmi_options.2da entry: Healing Hymn perform cap (0-80, 0 being no cap)
* Continue integrating Player1's spell fixes
* AK/WoD descriptions updated regarding the level 10 ability.
* Tenser's Transformation (SW6), Shapechange (SW9), and Word of Changing (W4) gains the Unarmed to Creature weapon feat buff
* Recheck ASF stacking rules and look at making a more robust system to handle the (now) multiple classes with armored caster.
* Touch of Healing description updated to indicate the cmi_options entries and it's default 50% cap.
* Warpriest class description updated to include Warpriest levels stack for turning undead.
* Dragon Disciple class description checked to see if it includes the fact that it is open to the Assassin and Avenger