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Post by Kaedrin on Jan 3, 2009 14:41:41 GMT -5
I'm looking for any bugs that aren't listed on the work in progress page so I can get them fixed with this release. If anyone knows of any, please let me know!
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Post by shoujo on Jan 3, 2009 15:48:09 GMT -5
Very minor bug.
When I used a redo last level option (lose XP, regain lost XP), my bard 9/cleric 1/Lyrist 6/SL 2 lost all his bard song uses except for 1 until he took his next level. It was a problem cause I was still saving up XP to maximize XP per kill at the time, but not exactly a problem regular players would encounter, which is why I said very minor bug lol
Guessing it's cause he was getting some of his bard goodies from the Lyrist levels. Might happen with other classes (swash/rogue outlaw, warlocks that gain EB from other PrCs). Don't recall it happening elsewhere, so could be a bug that shows up during a feat level (3, 6, 9, etc).
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Post by Kaedrin on Jan 3, 2009 16:03:18 GMT -5
I'm not sure what Loudent is doing with the redo last level option. If you are having your experience set below your current level where you actually lose a level, then Loudent needs to call the player_levelup script on a character to re-run the script on them.
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Post by Loudent2 on Jan 3, 2009 17:03:50 GMT -5
There is a minor issue with inspirational boost (the spell). If you currently have the inspiration active (set inspire courage) then it shuts off the song and removes all bonuses from it, if you fire the song back up it doesn't take the boost into account.
However, if you cast the spell, then use the inspiration it works correctly, untily you rest and recast the spell. then it removes the bonus from the spell.
There is a way to fiddle with it (cast spell, acivate inspiration, cast spell again and rest I believe is the steps). Once you do that, it locks in and operates correctly (although the inspire icon in the mode bar stops flashing).
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Post by Kaedrin on Jan 3, 2009 18:19:37 GMT -5
Songs are pretty d**n tricky so for now I'll send a message that the song needs to be restarted and kill the current song when Inspirational boost is cast.
Long term I need to adjust the way it applies song effects to an area with a "hey, I need to recalculate the value" branch using a localint set by the spell (that is then reset).
Since it's a "MODE" it doesn't play well with stopping/starting on the fly.
When the spell expires that also causes an issue (as the bonus won't stop until the song does).
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