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Post by mammothtruk on Nov 3, 2008 12:08:33 GMT -5
starting out as good cause you want to go evil for the build
cleric/rogue/skullclan hunter/black flame zealot
thoughts? ideas of feats? number of levels to optimize build?
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Post by nicethugbert on Nov 3, 2008 14:30:37 GMT -5
It's a basically a trade off between cleric spells and sneak attack dice.
BF10 because it's an even split between caster levels an SA dice without any loss in SA dice.
SH02 for Divine Strike.
The other 18 levels divided between cleric and rogue depending on what you value more, caster levels or SA dice.
Maybe wait for Eye of Lolth? Even then, EoL10/BF10 gives you 10 cleric caster levels and 8d6 SA. The best you can get out of the remaining 10 is 13 more caster levels from clc09 + practiced spellcaster.
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Post by triskavanski on Nov 3, 2008 16:18:07 GMT -5
you can change your alignment here? Other than immunities i don't see why to take skullclan. Just how much undead do we have? cause if its just to get the 1/2 sneak against undead.. nwn2.wikia.com/wiki/Epic_Precision
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Post by mammothtruk on Nov 3, 2008 17:45:18 GMT -5
the immunities rock pretty hard. there is no other way to get a few of those other than spell buffing all the time.
BF is a must since it gets almost full progression of everything.
Didnt look at Eye of Lolth Ill have to read up on that one.
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Post by Beldar on Nov 3, 2008 18:05:10 GMT -5
If the point of the build is to rely on SA damage, I tend to think epic precision is a must. More creatures than just undead are immune to SA (golems would be an obvious example on the server although you won't have EP in time for it to matter). If you are hoping to SA on a Pale Master, you'll need EP also.
@trisk: there is one way to change your alignment in a particular direction. I won't spoil the surprise and reveal it to you.
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