Post by Kaedrin on Jun 24, 2008 22:11:33 GMT -5
1.32.3 is done for single player and I'll upload it tomorrow when I get home from work. Then I'll generate the MP version, update the non-English TLK's with the changes, and do the fixes for the combined works while I put that version together. The MP version and non-English will probably be tomorrow, the Combined works on Thursday.
Changelog:
MP only issues fixed:
Leonal's roar has the wrong spell description.
Swiftblade spellcasting progression is marked as REMOVED when it should NOT be.
Stormsinger should be a LOW BAB class.
Changelog:
- Universal sword will qualify as a valid weapon for a Bladesinger
- Stormsinger BAB set to Low
- Exalted Wild Shape benefits removed when the player chooses to return to normal form early.
- Armor Specialization bonus wrapped in a delaycommand function to eliminate application issues (also streamlined to only remove/apply when needed).
- No really, Oaken Resilience only needs Plant Shape now and not druid 12.
- Divine Champion gains the following bonus feat choices: Weapon Focus Falchion, Weapon Focus Warmace, Improved Critical Warmace
- Exalted Natural Attack correctly gains 1d4 damage against undead and outsiders instead of 1 point.
- Epic spells added for Bards (Epic Gate and Mass Fowl)
- Tempest, Black Flame Zealot, and Shining Blade class descriptions tweaked to include an abilitiy progression table
- Some of the new icons from Luckmann for the spell: Blood of the Martyr; feats: Acidic Splatter, Luck of Heroes, Clap of Thunder, Fiery Burst, Hurricane Breath, Invisible Needle, Minor Shapeshift, Sickening Grasp, Stormbolt, Umbral Shroud, Winter's Blast, Luck of Heroes, Divine Fortune, Divine Vigor, Divine Cleansing; and domains Illusion and Pride. Details to come
- IPGetTargetedOrEquippedWeapon function updated to account for the _B creature weapon slot.
- k_mod_start updated to set the module vars needed for cmi_options
- Greater Two-Weapon Defense corrected to check if two weapons are equipped.
- Castigate, Leonal's Roar, Mass Curse of Blades, Blasphemy, Holy Word will no longer injure the party (affecting hostiles only)
- Clarified text for bardic abilities stacking with bardic prcs.
- Assassin/Avenger now qualifies for the RDD
- Blasphemy now correctly reduces the strength of an enemy
- Blasphemy and Holy word now properly ignore death magic immunity for outsiders
- Remove SpellResist check from RDD breath.
- Palemaster gets the correct spell progression (2nd to 9th for 9/10 instead of 1,3,5,7,9 for 5/10).
- Awaken Sin only affects evil targets
- Epic DR increases now affect the Warrior of Darkness and Anointed Knight class abilities.
- Fixed bug in Crossbow Sniper preventing it from adding it's bonus damage.
- Fixed the bug in RWM causing the damage not to be applied and for stacking buffs to occur.
MP only issues fixed:
Leonal's roar has the wrong spell description.
Swiftblade spellcasting progression is marked as REMOVED when it should NOT be.
Stormsinger should be a LOW BAB class.