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Post by blackmailer900 on Jun 21, 2008 16:23:55 GMT -5
ok, i cant help but notice that many of the bags remain laying around.... so here is a nice little script that should help out: void main() { object oPC = GetExitingObject(); if (!GetIsPC(oPC)) return; object oTarget; oTarget = GetObjectByTag("BodyBag"); // clean out containers if (GetHasInventory(oItem)) { object oLookIn = GetFirstItemInInventory(oItem); while (oLookIn != OBJECT_INVALID) { DestroyObject(oLookIn,0.01); oLookIn = GetNextItemInInventory(oItem); } } SetPlotFlag(oTarget,FALSE); DestroyObject(oTarget, 0.1); }
place that on exit. also, would be cool to get rid of the random loading screens. Also here is one for the doors:
void main() {
object oPC = GetExitingObject();
if (!GetIsPC(oPC)) return;
object oTarget; oTarget = GetObjectByTag("***enter tag of object (container / door) here***");
AssignCommand(oTarget, ActionCloseDoor(oTarget));
}
put that in the on exit as well. just couldnt help but notice that the doors kinda stay open.
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Post by Loudent2 on Jun 21, 2008 18:33:06 GMT -5
Could you let me know where these bags are? Currently the only place bags should be left is in the battlefield (bug Ihave yet to squash). Anywhere else and I need to know(I don't use standard loot bags, they should all be disabled).
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Post by Beldar on Jun 21, 2008 19:57:45 GMT -5
People were littering in Forest of Arugyavar (sp?). I think those were the bags he was talking about - dropped items look like bags.
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Post by Loudent2 on Jun 21, 2008 20:06:31 GMT -5
Ahh, you could be right Beldar.
I'm a pretty casual fellow but people littering the server gets under my skin.
If you just see a bag with no sparkles it means someone has dropped an item on the ground (and please take it to the nearest trash receptacle if you have the inventory space), if it has sparkles let me know so I can track down errant drops.
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Post by profmonkeys on Jun 22, 2008 12:03:47 GMT -5
I know that I have done a bit of littering, primarily in Mirj when the lore items drop. Since many of the items there are lore, I frequently drop the item I had and then loot the new one so someone else has a chance of picking it up.
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