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Post by Loudent2 on Dec 29, 2007 21:07:59 GMT -5
I always manage to forget everything I worked on by the time I do an update, so I've decided to have one post where I can keep a running Tally of what's in the next update:
1) Add quests and some tougher mobs to new area (Treasure Island) 2) Go back through the partially done epic areas, loot them and add quests if it makes sense 3) I downloaded a pack of nicely done prefab areas. will look to expanding the world giving people options of alternate leveling areas and new epic areas. 4) Flesh out Eastport. Not great at city areas but maybe a place that rogues can ply their skills 4) See if I can possibly pick up my SoS overland system. Not sure of current status but it was looking promising back in the day
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Post by Loudent2 on Mar 26, 2008 12:48:31 GMT -5
Updated in the v357 update: 1) Updated transition names in wrath. They will no longer say "New Transition area" 2) Fixed spirit stone rebuild and redo last level. These were broken at some point and I didn't notice 3) Removed level limit for chest drops. This means that you always get the chest no matter how many levels above you are 4) All shops now have their maximum pay up to 1000, with some higher level stores paying more: highest maximum is celestial store that pays up to 2k 5) New area transition in East barrens along the north docks. Will take you to treasure island 6) New Area: Treasure Island. Relatively small island populated by lizard folk adventure area for 18-20. 7) New Area: Bear cave in treasure island. Astral bear boss, level 20, drops next level loot (above fire giants)
Updated in the v347 update: 1) Added trash barrels to barrenlands east (crossroads and entrance to Eastport and Plains of grinding (hamlet) 2) The first and third circle spell selections from archmage hemleck's apprentice have been updated with MoTB and SoZ spells. 3) Various script fixes 4) added Worgs as a battle army. 5) Added a entrance transition to Mirh 6) Removed the Attuned restriction from the appearance change and replaced it with "Enhanced" 7) Added a new area "Enchanted lands" and have begun populating it. 8) Added the Lost Temple of Cazic-Thule and populated it 9) Created HP and skill runes 10) Added Fallen Gate and have begun populating it. 11) Added two sets of Adornments
Updated in the v334 update: 1) Replaced the first 5 Monk Items with simple quests 2) Added Alternate dungeons for the spider caves and LDoM. level 20+ characters will enter epic versions where the mobs are 10 levels higher and tougher to boot 3) Eastern Tower Captain in the Barrenlands now has a set of repeatable quests killing orcs as well as another Achivement Quest 4) The LE Explorer quest will auto-complete on exit of fast start.
Updated in the v315 update: 1) Fixed a broken corner in the outpost well 2) fixed the "quicksand" in forest of Arugavar. 3) Did a massive overhaul of Land's edge. Converted a lot of the placables to environment objects. Loading should be faster 4) Altered a few of the effects of spells and actiosn 5) Added new effects to chests 6) Updated the BGH quest loot bucket - current quest owners should abandon and re-take the quest. 7) Filled out more mobs in West Barrenlands with a special "teaser" 8) Altered the XP loss for epic characters. 9) Changed the challenge golems from Heroicx1 to Toughx1 10) allowed the bindstones in the fast start to rest if not in combat regardless of proximity to creatures. 11) Raise dead and ressurection mitigate half the XP Debt. 12) Reduced the XP cost for sundering by 90% 13) Moved the transition in east barrens and added a transition for the forest to lower outpost. 14) Added polymorph orb destructon on the battlefield as well as setting them to undroppable after modification 15) Moved the transition back in East Barrens and shifted the orcs out of the way a bit. 16) Pulled monk items out of generic loot buckets 17) Added code to destroy hunted creatures when the PC leaves area or game.
Updated in the v306 update: 1) Fixed the item names in the Big Game Hunter quest. 2) Fixed an issue with the free sunder granted every 5 levels. 3) modified the Spirit Shard conversation to allow the player to exit from the conversation and save the character 4) fixed some issues with the Rod of Fast buffing 5) Added the Item Appearance Changer 6) Created an alternate fast start 7) Added some spawns to the Barrenlands West and an entrance to the Hall of Fire 9) Added an XP debt counter on the XPbar UI 10) Added a dedicated save widget. v306d hotfix: 11) Restart XP bar UI on login when server hasn't reset 12) No longer allows taking some achievement quests when achievement quests have already been taken 13) Added some properties to the BGH rewards and fixed the double item/bad icon problems 14) Changed attunement again to fix certain issues
Updated in the v264 update: 1) Fixed a problem with the big game hunter conversation text preventing completion of the quests. 2) added the XPBar UI 3) Added headbands of intellect to the loot pools 4) Fixed divine rings to add spirit shaman 5) reworked the spirit stone conversation and added a manual save option.
Updated in the v260 update: 1) Added stores and dialogue to West Barrenlands NPCs 2) Developed a dialogue system that hooks into the existing quest/reward system allowing the player to choose an item (including a store system that allows the user to examine the items/determine if they can use them) 3) Talking to any binding stone will cast restoration on a player 4) Added quests to barrenlands 5) Modified the battle system to work off of army definitions stored as varibales on battle points. 6) Created a small, fast loading area as the module starting point to decrease log-in time. 7) Created the layout for the 4 levels of the Orc Fortress in the East Barrenlands. 8) added collector quests for Favored soul and Spirit Shaman 9) Added the Third Arcane Circle quest/convo 10) Added the City of Eastport linked to the Eastern Barrenlands. 11) Increased the server cap to 15
Updated in the v215 update: 1) Added stores and dialogue to West Barrenlands NPCs 2) Developed a dialogue system that hooks into the existing quest/reward system allowing the player to choose an item (including a store system that allows the user to examine the items/determine if they can use them) 3) Talking to any binding stone will cast restoration on a player 4) Added quests to barrenlands 5) Modified the battle system to work off of army definitions stored as varibales on battle points. 6) Created a small, fast loading area as the module starting point to decrease log-in time. 7) Created the layout for the 4 levels of the Orc Fortress in the East Barrenlands. 8) added collector quests for Favored soul and Spirit Shaman 9) Added the Third Arcane Circle quest/convo 10) Added the City of Eastport linked to the Eastern Barrenlands. 11) Increased the server cap to 15
Updated in the v215 update: 1) Optimized some of the quest functions. 2) Added spawns and loot drops to East Barrenlands. 3) Modified the battle rewards to give a random item based on quester's level. 4) Fixed a problem with some item names.
Updated in the v202 update: 1) Fixed an issue with the quartermaster not offering to trade mithral ingots unless you had a cold iron one. 2) Fixed an issue with awarding XP 3) Crafted the Barrenlands - East. 4) Removed Greater gloves of concentration from level 16 heroic drops. 5) Creatd the BarrenLands - West 6) Added Sanity checks to the spawn system. 7) Optimized the access of the spirit-stone. 8) Altered the spell list of the witch king to remove the bigby spells 9) Added Kaedrin's Crafted Ammo and Enchanted Ranged Weapons pack which allows us to add damage boni to ranged weapons and craft ammo with material type 10) Added ammo molds to Factor Jacob in the crafting pavillion 11) changed the elemental rune effects on range weapons to actually add elemental damage bonus instead of infinite ammo bonus. 12) Added "zone stitching" to East and West BarrenLands. Allowing transtion between the two zones at any point they connect. 13) Changed dropped chests to plot. 14) Added Kaedrin's PRC pack to the server. 15) Increased the cap to 10 players.
Updated in the v192 update: 1) Removed Fog of War from the Battles 2) Added a light source to the battleground so fights can happen at night. 3) Enhancement runes now add enhancement instead of Attack Bonus to bows (subject to the same limitations as melee weapons). Gloves still get only AB. 4) Added camp spawns to Wrath Mountains 5) Added a "Rod of minion summoning" (get it through the spirit stone) to jump any familiars, summons or animal companions that may have gotten stuck, to your side (does not work if they're in combat) 6) Gave gold drops to the giants in Wrath Mountains. 7) fixed a bug doing instant respawns in GiantHome. 8) Trimmed down the difficulty of Fire and Ice Giant commoners in GiantHome 9) Added two heroic spawns in GiantHome for the next tier of standard magic drops. 10) Quartermaster will now give small gold/XP for the dented shields, cracked clubs and stiff armor that the level 1 mobs drop (note: this is the same stuff that comes for free in the chest but borrowed items will just be taken with no gold/xp given) 11) The rod of frost in the free chest will now duplicate itself when borrowed so more than the first character after a reset can borrow one. 12) Fixed a missing corner in a tile column in the first level of the waterfall cave 13) Fixed a probolem with the rope coil in middle outpost only allowing a single transition 14) Added a newline after quest descriptions and before the goal listing when using a custon description, removed extra new-line with generated descriptions. 15) Updated the Rod of Fast Buffing 16) Fixed an issue with Gray Dwarves being able to gain xp without leveling. 17) Filled out GiantHome with mobs and loot 18) Added two new achievement quests from Archmage Hemlock 19) Fixed an issue with the dropped adamantine from the Adamantine Golems in the Lost Dungeon of Mirj 20) Put code in to prevent accidental override of existing elemental bonus from elemental rune 21) Filled GiantHome with placeables giving it some ambiance.
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Post by Loudent2 on Dec 7, 2018 13:43:57 GMT -5
update timestamp
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