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Post by nicethugbert on May 26, 2008 14:45:27 GMT -5
Anuis, of ECBII, is working on a system to combine the properties of magc items.
What do we want? How should this be set up so it can make it into LDOA, or K Pack?
My first impression is that it should mesh seemlessly with the OEI system. I think it should consume power essences. I guess it should use a gem. But, whats the correct essence cost? Which gem?
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Post by mammothtruk on May 26, 2008 15:11:47 GMT -5
you mean takes the +2 vs halflings and putting it onto another item?
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Post by nicethugbert on May 26, 2008 16:03:03 GMT -5
Yes. Transfer properties of one item to another. This what he has in mind so far:
EDIT: d**n! I was about to post what he gave me when I reread and saw that he hasn't shared with anybody else, for some reason I glossed over. I keep trying to get him to log in and share so we can get the details right. But, no one ever listens to me! Hehehe
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Post by Loudent2 on May 26, 2008 16:19:38 GMT -5
I have already written a property transfer script. We used it in our NWN1 world.
With the advent of the rune system the problem it was supposed to solve doesn't really exist anymore (save with the random items)
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Post by slit518 on May 27, 2008 0:38:57 GMT -5
Lou, is it possible to get it to add the same type of rune elemental damage to a weapon that already has that type? Example, a Darksteel weapon has +1 electrical damage, I want to add an electrical rune so it does 1d6+1 electrical damage instead of another type of damage. And is it also to add two of the same elemental runes on, aka 2d6 elemental damage.
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