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Post by nicethugbert on May 12, 2008 17:16:04 GMT -5
Awesome! Ectoplasmic Armor sounds NEAT!
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Post by mammothtruk on May 12, 2008 20:16:25 GMT -5
dont mind at all. official postings make me happy
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Post by Kaedrin on Jun 29, 2008 21:18:42 GMT -5
I'm still working on Beta 1 but I thought I'd give you guys a sneaky preview of some dex melee love I'm adding for the first beta (the cause of the delay)
Duelist PrC change: At 7th level duelists gain the PnP Elaborate Parry. This will follow the PnP rules of adding their class level as an AC dodge bonus when Combat Expertise or Improved Combat Expertise is active.
Four new feats:
Shadow Blade Type of Feat: Martial Prerequisite: One Shadow Hand stance. Benefit: While you are in the Shadow Hand stance and attack with one of the discipline's preferred weapons (dagger, shortsword, unarmed strike), you can add your Dexterity modifier as a bonus on melee damage for attacks made with the weapon. Use: Automatic
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Assassin's Stance Type of Feat: Shadow Hand (Stance) Prerequisite: Prerequisite: One Shadow Hand maneuver Specifics: While you are in this stance, you gain the sneak attack ability, if you do not already have it, which deals an extra 2d6 points of damage. If you already have the sneak attack class feature, your existing sneak attack ability deals an extra 2d6 points of damage. Use: Activated <i>As your foe struggles to regain his defensive posture, you line up an exacting strike that hits with superior accuracy and deadly force.</i>
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Clinging Shadow Strike Type of Feat: Shadow Hand (Strike) Prerequisite: None. Specifics: As part of this maneuver, you make a single melee attack. If it hits, you deal an extra 1d6 points of damage, and your opponent must make a successful Fortitude save (DC 11 + your Wis modifier) or suffer a 20% miss chance on all attacks for 1 round. A successful save negates the miss chance, but not the extra damage. This maneuver is a supernatural ability. Use: Activated <i>Your weapon transforms into solid darkness. When it strikes home, it discharges in a swirling orb of shadow that engulfs your foe's eyes.</i>
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Deadly Defense Type of Feat: General Prerequisite: Combat Expertise Specifics: Benefit: When using Combat Expertise (or Improved Combat Expertise), you deal an extra 1d6 points of damage with any light weapon or with any weapon to which the Weapon Finesse feat applies (such as Rapier). This benefit only applies when you are unarmored or wearing light armor and not using a shield. Special: A fighter can select Deadly Defense as one of his bonus feats. Use: Automatic <i>You are at your most dangerous when forced to protect yourself.</i>
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Post by nicethugbert on Jun 29, 2008 21:45:03 GMT -5
NEAT!
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Post by Beldar on Jun 30, 2008 11:58:35 GMT -5
I am looking forward to the dex fighter update. I am sort of surprised Kukri is not on the Shadow Blade list.
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Post by Kaedrin on Jul 1, 2008 18:58:27 GMT -5
The post with the feat preview has been updated with the final feat descriptions (and a new, fourth feat as well).
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Post by giant2005 on Jul 1, 2008 23:42:53 GMT -5
Thats some seriously awesome stuff! So enough of your posting now and get back to work Kaedrin ;D we want this asap.
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Post by nicethugbert on Jul 9, 2008 23:05:53 GMT -5
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Post by Kaedrin on Jul 27, 2008 15:09:03 GMT -5
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Post by Kaedrin on Jul 29, 2008 20:30:39 GMT -5
Rob announced patch 1.13 is going live tomorrow. The patch has actually been delivered to the hosting partners so it's just a matter of time before it shows up on the auto-updater.
My plans:
I'll update my 1.32.3 (all versions) to patch 1.13 and version it as 1.32.4 as soon as the patch is available. Tentative ETA is Thursday.
I'll be adding the last 3 things for 1.33 (child of night prc, shapeshift option for druids, and the turn undead variant) and locking it down. I expect it to take me a week to go back and test every class, feature, change, and fix in 1.33 before I'm ready to generate the needed versions. Once that is done I'll release 1.33 and the tentative ETA on that is the following weekend (not this weekend).
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Post by Kaedrin on Sept 11, 2008 18:49:35 GMT -5
1.33 is going to be posted on Saturday. The only thing I'm not sure will be in it at the moment is Eldritch Glaive.
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sly
New Member
Posts: 23
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Post by sly on Sept 15, 2008 13:52:40 GMT -5
So when is this gonna be in ldoa? Version 1.33 I mean?
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Post by Loudent2 on Sept 15, 2008 14:20:12 GMT -5
Depends when Kaedrin finishes the MP version. I thought he posted it on Saturday but I forget the MP version always follows a bit behind.
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Post by Kaedrin on Sept 15, 2008 17:41:39 GMT -5
I was going to have it done Sunday except for family being in town. Tonight is looking good.
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