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Post by mammothtruk on Mar 9, 2008 11:52:27 GMT -5
cause its not done yet and it will be if I think its good enough.
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Post by nicethugbert on Mar 9, 2008 21:01:13 GMT -5
You can put up an Alpha, Beta, etc. Ppl will critique it and help you make it better.
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Post by mammothtruk on Mar 9, 2008 22:52:08 GMT -5
well I submitted it to the vault. you talked me into it NTB.
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Post by nicethugbert on Mar 10, 2008 17:59:40 GMT -5
NeaT! Should be seeing it tommorow?
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Post by mammothtruk on Mar 10, 2008 21:58:59 GMT -5
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Post by mammothtruk on Mar 11, 2008 12:47:34 GMT -5
nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=117718&id=310I know its been released for a while but its got so much that you can do with it. In total its not all that big. It does however have a 2da that I know is getting patched in 1.12 AND 1.13 and again if anything else is officially added. Seems like it gets updated in short order and is padded out to like 9K or something so.
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Post by mammothtruk on Mar 11, 2008 14:04:58 GMT -5
nwvault.ign.com/View.php?view=NWN2PrefabAreas.Detail&id=298updated to 1.1 with basement levels 1-3 and the start of my upper areas. not a lot but some. fixed a few things Lou pointed out, but not all of them cause the mesh cutter is my best friend as long as it bakes right. my tester only had 1-3 basement so I have to redo 4-5 and finish the 1-5 upper before its really playable as an area. I also added bunches of items in the module that will be packed up in an erf at some point soon.
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Post by Loudent2 on Mar 11, 2008 14:13:09 GMT -5
nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=117718&id=310I know its been released for a while but its got so much that you can do with it. In total its not all that big. It does however have a 2da that I know is getting patched in 1.12 AND 1.13 and again if anything else is officially added. Seems like it gets updated in short order and is padded out to like 9K or something so. I took a good hard look at this the other day and seriously considered adding it to the PW, but ultimately decided against it for the following reasons: 1) I'm an indifferent builder with placeables, it's unlikely I'd make any real use of it and, if I did, it would just slow down the rate of development 2) I'm trying to keep the world down to a single .hak file, it's difficult to maintain that hak file when you have hundreds of model files in it. 3) It requires me to put overrides on the build machine so i can see what I'm working with. Just another hassle. I'm trying to kee the world somewhat lightweight. If someone were to build a bunch of prefabs with the kit that I wanted to use, then I'd consider putting it in.
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Post by mammothtruk on Mar 11, 2008 15:37:13 GMT -5
Not sure I have the skill to use it myself. Its huge and would require a lot of time to expand my knowledge of the set to be able to best use them. Maybe someday, but not today and probly not tomorrow either.
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Post by mammothtruk on Mar 14, 2008 20:38:12 GMT -5
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Post by Loudent2 on Mar 14, 2008 20:46:31 GMT -5
Heh, I figured out how he did it a while ago, already have a couple of ships floating around (not player owned, just coming and going from the port).
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Post by mammothtruk on Mar 14, 2008 20:53:17 GMT -5
sweetness. do you think you can strip out the psionics system and figure out how to put it in? Im sure K will be looking into the system if it already isnt. PRC after all had the first implementation.
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Post by Loudent2 on Mar 14, 2008 21:00:47 GMT -5
I'll look into it but I make no promises. I'm not a big fan of feat-based casting (which is how I'm guessing it's implemented) so it's not something I'd care to put in till we have something we can do with it (I loved the PRC psionic classes.).
I wonder how much of NWN2 is going to grind to a halt while every single player/builder pauses to play Dark Waters. I'm trying to hold off until I finish this area.
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Post by mammothtruk on Mar 14, 2008 21:09:11 GMT -5
my work ground to a halt to play on your server today. then I was about to start up and saw DW was released. Then I decided it could wait a while. Maybe til the patch is released and I have time to hit 20 on the server and complete DW.
another question. K has the PRC pack and is working on releasing the PRG with a group of peeps. Is LadyD's class pack being combined to K's pack for the next PRC pack release?
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Post by Loudent2 on Mar 14, 2008 21:13:32 GMT -5
Kaedrin can answer that better than I. The impression I got is that, eventually Kaedrin's stuff would be integrated into the PRG pack.
Right now they're busy moving things into reserved ranges and getting things to work. I imagine we won't be seeing anything on this server for a while, but Kaedrin will be working on his stuff as well so we'll get those updates as he completes them.
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