Post by nicethugbert on Aug 13, 2009 16:13:06 GMT -5
I think we have something here to make Orc Archers a little more interesting: nwvault.ign.com/View.php?view=NWN2Scripts.Detail&id=293
AP Cover Systems (Release 1)
This pack provides builders with access to three different systems of combat ‘cover’ with a light, medium and heavy trigger for each system which provide increasingly powerful bonuses. The three systems are as follows:
1) A concealment system where light cover provides 20% concealment, medium cover provides 35% concealment and heavy cover provides 50% concealment.
2) An AC system where light cover provides 4 AC, medium cover provides 6 AC and heavy cover provides 8 AC.
3) An AC+Hide system where light cover provides 4 AC+5 Hide, medium cover provides 6 AC+10 Hide and heavy cover provides 8 AC+15 Hide.
Multiple cover systems are included to increase flexibility and give builders some different options as to what sort of cover they would like to include. I would recommend deleting the ones you don’t plan on using, just in case you accidentally select the wrong triggers. I hope to update these eventually and potentially include some forms of ‘negative’ cover, meaning where an object is exposed, as well as environmental stuff with relevant effects (e.g. a ‘water’ trigger that represents the effects of wading through shallow water).
Feel free to edit the scripts and triggers to suit your individual needs, but be sure to give proper credit. Finally, I would like to thank Lugaid of the Red Stripes, Mithdradates and BrianMeyer for providing much appreciated assistance.
-Apep
AP Cover Systems (Release 1)
This pack provides builders with access to three different systems of combat ‘cover’ with a light, medium and heavy trigger for each system which provide increasingly powerful bonuses. The three systems are as follows:
1) A concealment system where light cover provides 20% concealment, medium cover provides 35% concealment and heavy cover provides 50% concealment.
2) An AC system where light cover provides 4 AC, medium cover provides 6 AC and heavy cover provides 8 AC.
3) An AC+Hide system where light cover provides 4 AC+5 Hide, medium cover provides 6 AC+10 Hide and heavy cover provides 8 AC+15 Hide.
Multiple cover systems are included to increase flexibility and give builders some different options as to what sort of cover they would like to include. I would recommend deleting the ones you don’t plan on using, just in case you accidentally select the wrong triggers. I hope to update these eventually and potentially include some forms of ‘negative’ cover, meaning where an object is exposed, as well as environmental stuff with relevant effects (e.g. a ‘water’ trigger that represents the effects of wading through shallow water).
Feel free to edit the scripts and triggers to suit your individual needs, but be sure to give proper credit. Finally, I would like to thank Lugaid of the Red Stripes, Mithdradates and BrianMeyer for providing much appreciated assistance.
-Apep