|
Post by Loudent2 on Feb 28, 2008 18:59:46 GMT -5
I've thought about this, but I'm not sure if the players would appreciate being testers.
My main concern is that some of the chatter by the PRG team does not necessarily bode well for PWs. I may get involved for no other reason than to ensure PWs will be supported.
|
|
|
Post by mammothtruk on Feb 29, 2008 2:09:04 GMT -5
amen to that! Ill be a tester and assist you in making sure that all bugs are found and exploited to the fullest extent.
|
|
|
Post by nicethugbert on Feb 29, 2008 11:18:25 GMT -5
I'd love to be a PRG tester. As a matter of fact I've been waiting to see if they will have a trainer. I think they should have their own training mod. This will ensure that a number of testers are on the same page, easily. Especially if the override gets a shut off switch.
|
|
|
Post by Loudent2 on Mar 3, 2008 20:23:50 GMT -5
Ill be a tester and assist you in making sure that all bugs are found and exploited to the fullest extent. I'm not sure you've considered the down-sides of becoming a PRG "Test server". You will likely be facing player wipes (not that it mappers because you'll also likely be able to set your level to whatver you want to test higher levels out)
|
|
|
Post by Kaedrin on Mar 3, 2008 22:05:31 GMT -5
I would suggest against using the PRG until it's had quite a few revisions to get the content working. As it stands right now it is just a recompile of the NWN1 stuff with 2da changes to match MotB.
It does not:
Follow the 3.5 rules for any of it's content. Have functioning DR scripts because of the changes between NWN1/2. Have working spellbooks.
Whole systems that were dependent on instant feats are not working because that feature is not in NWN2.
It is the beginning of the initiate, not really anything near close to ready for a PW.
|
|