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Post by mammothtruk on May 2, 2008 8:18:28 GMT -5
1.32! Your needed for the weekend gaming feasty!
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Post by nicethugbert on May 2, 2008 16:49:13 GMT -5
Bad MMT BAD!
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Post by mammothtruk on May 2, 2008 16:59:13 GMT -5
I know Im just so impatient about it. I know its coming and I start wanting and then I start demanding.
Im sorry.
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Post by slit518 on May 2, 2008 17:14:09 GMT -5
Is this thread about the update that was supposed to happen over the weekend but didn't? Engh, it happens, it will come in due time.
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Post by nicethugbert on May 4, 2008 11:53:44 GMT -5
1.32 has gone solid green. It's in the packaging phase now.
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Post by mammothtruk on May 4, 2008 13:02:02 GMT -5
WOOOO!!!
now Lou just has to merge and complete his end. I hope thats really soon.
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Post by Kaedrin on May 4, 2008 13:30:59 GMT -5
I've caught a few more things in my last testing run I'm fixing (plant, elemental, dragon, and magical beast shapes now get the benefits of all my wildshape fixes; minor shapeshift fixed (new feat in 1.32), and the phantom bear/wolf spells fixed to correctly apply their incorporeal effect).
Once I get through the list again for the last time I'll upload the single player version. From there I'll start working on the MP version but it's going to take me a few hours to be sure since I have to create new hex-based 2da numbers for all the new feats, spells, etc (roughly 200 new entries) as well as diff the two files to see what I fixed in the already existing stuff. MP usually takes me a night to do (same as the combined with Reerons).
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Post by mammothtruk on May 4, 2008 14:08:05 GMT -5
NOOOO Im melting....
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Post by Kaedrin on May 4, 2008 14:10:17 GMT -5
Better than having non-functional content! I'm testing everything I added this time instead of assuming it's easy so no need to test.
Edit: I've also suggested to Loudent and other PW devs to wait a week after a release to add the stuff so that the single player folks can find any issues and I can fix them in a point release for everyone. It's harder dealing with issues in a PW than it is with single player content.
Hang in there, it's almost there.
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Post by dordon on May 4, 2008 14:15:19 GMT -5
Out of curiosity...
Is there a tool that could streamline the packaging/deployment part of your process? I'm not entirely sure what's involved in the process...
Merging 2das with other 3rd party packages?
....
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Post by Kaedrin on May 4, 2008 14:19:23 GMT -5
I have to be VERY careful with merging as the changes are done for a reason.
For example the mp set has totally different tlk id's so that's unuseable.
The single player stuff is the source of all changes.
For the combined works with Reeron I have to diff to see what he changed versus what I changed and reconcile the two if there are differences.
I basically make 3 versions of my stuff with every release.
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Post by nicethugbert on May 4, 2008 15:06:20 GMT -5
There has to be a better way. Need more tools.
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Post by Kaedrin on May 4, 2008 15:52:36 GMT -5
Single player is completed and being uploaded to vault. Now to work on the MP and combined. New stuff: 2 domains, 5 spells, 2 prcs, 21 feats, 3 new vfx, new armor types, panther shape for druids/lion of talisid's, and a ton of fixes and changes. Biggest update yet, probably equal to the last 3-4 combined.
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Post by Beldar on May 4, 2008 16:01:09 GMT -5
For merging text files, you might look at a program like araxis merge. I used to use it all of the time when I wrote software. Very handy and was not very expensive when I bought it years ago: www.araxis.com/?gclid=CKu5n8zejZMCFQgTIgodvFK0TQ
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Post by mammothtruk on May 7, 2008 14:23:30 GMT -5
if nothing else goes wrong K says the release of MP hak will happen tonight! Lou! spot light will be on you then
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